Essay for you

Eco Friendly Technology Essay Ideas

Rating: 4.0/5.0 (18 Votes)

Category: Essay

Description

Eco friendly technology essay ideas

Consumerism-Eco-friendly Consumerism-Eco-friendly in Design ABSTRACT

This paper shows how the mass media contributes to globalization and how we have all been spoon fed a universal picture of how the future will look like. How gaming as a mass medium can become an extended arm that has the potential to contribute to the way we see design.

Understanding where these ideas came from and what significance it has along with the scale of today's technology in modern society

1. Introduction:

Imagine a world where possibilities are limitless. You could be a soldier fighting in a war one moment, or a space alien across the universe struggling for the survival of your kind in the next. Taking on any role without consequences. Having the freedom to explore vast new worlds. How has gaming as a mass medium become an extended arm that has the potential to contribute to the way we see design and, can change modern design. How do we conjure such scenarios? Where did these ideas come from? Where along the line does culture morph these ideas and how is it being sold to us on the global market, and why in this manner.

2. Background:

Since long ago, people have always wondered what the future would be like; Science fiction was pretty much circulated based upon the ideas of conceptualizing how the people will look like or how they will live. Would they be inhabitants in the sky or dwellers under the sea or even move onto other planets, and even alter realities.

The mass media has always been a huge contributor to globalization, with illustrations depicting cities of the future. Be it by means through movies, TV shows, magazines and so on have all, at one time or another have had their very own coverage shown some form of science fiction and fantasy related material, and from these we have been cultivated and spoon fed what the future is predicted and illustrated to be. This is most definitely the way that everyone, as far back as a century ago, sees it. Citing names such as H.G. Wells and such.

A very good example would be to look at the very well known franchise named ‘Star Trek' created in 1966 as a Television series by Gene Roddenberry, has had a huge success and has left powerful lasting impression on the world as a glimpse into the distant future. Controlled by aspects of science fiction and fantasy. Along with William Shatner as Captain Kirk, the art design and set design which depicts environments within the shuttle as being futuristic, and in that sense, to this very day this is the genesis of how we still see and think what embodies the term “Futuristic”.

One of the books that I stumbled upon doing research for this paper is titled “Got Game: How the Gamer Generation is reshaping the business forever”, this sums up the point I am trying to put across in this essay. Our generation, heavily submerged into technology, often than naught hearing someone say that they are unable live without their personal mobile devices or the Internet for a day and having been exposed to the media with the standard and frequency of today's technology and gaming industry that has capabilities of producing new frontiers of environment that has never been seen before, using the more than capable technology of today as a platform to sell and market these ideas, will definitely have an impact of what we as designers produce in future. The power to detail environments.

The idea of how the future will look like or how things are considered to be “Futuristic”, all these ideas had to have come from someone's imagination, and for it to blossom and to reach people on a global scale through the media, only to influence their thoughts and mindsets that drive their minds in turn to think and to paint a picture of what “Futuristic” means and looks like.

An excerpt from John C. Beckand Mitchell Wade's book says that “the total size of the game generation is already far greater than the baby boom ever was”, “Right now, there are far more people who speak the language of games than there are baby boomers. This goes to show that the generation to come that will definitely be in a position to shape and design the world in the next phase, and will definitely have a good general understanding from experience since their youth and growing up with something ever so common now a days.

Households with multiple consoles combined with personal computers, game devices, DVD players and even the television are subjected to being fed the views of globalization and have been implanted deep within their minds whether or not they know it, Will associate their lifestyles and lives based on what the mass media puts on and games that they experience in the past and present.

3. Into Gaming:

Gaming provides almost a form of escape from the real world. A freedom to move and do anything the player desires within the generated environment. Allowing anyone to retry and relive and to correct their mistakes combined with the satisfaction of completing the quest at hand.

Gaming allows us to be fully immersed into an alter reality where we can step away from who are and what we do in real life. As games of today compared to games some twenty years ago, have really grown into a whole new breed [fig.1], often more realistic and violent in nature, catering to a more mature audience, becoming anything or anyone the game creators intended you to be, but that's just about where it ends.

Although virtual reality and gaming is technically a visual three dimensional experience, it is really only being portrayed to you on a two dimensional plane, which exists only within the boundaries of a screen and isn't something that we can grasp with our hands.

However, over the years, a project titled the “I-Cocoon”, or the “Immersive cocoon” by Tino Schaedler, a cross disciplinary designer for Film, Architecture and Gaming knew that any sort of interactivity with a computer's interface has had always been limited on a flat surface that did not have any way of allowing users to be transported into a totally different environment and has since come up with the idea of breaking away from the two dimensional gaming user interface and to also remove the limitation of user interactivity while looking at how to create a full physical and immersive environment for a single user.

It is what the name suggests, a dome like cocoon booth with an interior [fig. 2] that is covered with displays, within this dome, integrated motion tracking cameras that will compute the user's body movements into Real-time input which creates the opportunity for interaction.

Further proving the point on how the mass media and globalization has crafted and molded the way we see the future, this idea of reach out and grab technology was first seen only in the form of a concept in the movie “Minority Report, 2002” [Fig. 3] which created quite the hype back when it was in the movies.

The reason why it has the capability of mesmer to grab our attention for hours on end is because it provides an interactive and limitless world where dying is an option and you and only you will have the control of what you choose to do with it.

After establishing that the experience of gaming in general is based solely on frames of images projected by a two dimensional plane, the experiences is only limited by its screen. However if we were to transform the idea behind alter reality existing within a two dimensional plane in to a three dimensional space where users feel that they are physically in a world that is separated from the outside based on their mindsets on what they have been brought up and conditioned to identify without much thought of what “futuristic is supposed to look and feel like.

4. Design:

The purpose of an exhibit, let alone a gaming exhibit is to promote awareness for whoever the target audience may be, to reach and seek out the potential consumers who may or may not have the intention, knowledge or interest in the product at hand. How do we allow these users to identify it as a gaming exhibit? By feeding off and playing around with the ideals and mindset of how the media has portrayed and spoon fed science fiction ever since the beginning.

If we were to break down and simplify the site into simple zonings of space [fig. 4], it is easy to see the idea behind the design of creating an immersive environment within the existing reality as an exhibition, the purpose is to create awareness and to initiate the audience's interest and to make them want to find out what it is all about.

The concept behind the exhibition's design is to create a space where the lines extracted from the site is used to change and stray from the existing linear path and vary the visual alignment of the space which then, leads into the spatial elements of the exhibit itself. Exploiting the full potential of the chosen site's overall length into how the users will have sufficient time and opportunity to fully appreciate the spatial quality before reaching the end of the exhibit and stepping back into reality.

Creating separations of spaces both in horizontal and vertical elements, concealing the exhibit from the outside, just enough to arouse curiosity, but open and freely accessible from within, provides a sense of exclusivity for users within the space and from others out of the exhibit.

In the same way that the exclusivity of prestigious schools are based on not how many students they accept, but by the amount of students they reject that do not make the cut each year.

Making use of the variations in circulation and predetermining the flow of how the space is used reinforces the sense of an alter reality by straying away from the conventional juxtaposition of the chosen site.

4.1 Engaging the Public:

This effect is achieved by making use of “inaccessible feature spaces” [fig. 5] where the objective is to provide an opportunity for the unintended public passersby to be allowed only a glimpse of what lies within the exhibition space so as to entice them into wanting to enter the space, even so, only revealing so much at time to them.

Also by allowing them to enter this partial space and then to physically limit and prevent them from continuing into the actual exhibit by means of glass partitions, relates back to the notion of gaming being something immaterial and alter reality being something that we, are unable to physically touch, gain access to and is only viewable from within a frame, alas a monitor display, unless they decide that they are interested and want to “enter” into the alter reality space through the designated entrances.

Mixed with a combination of forms, lighting, materials, colours and interior spaces, these are the necessary components that will provide an all-round first person experience and not only will the users be able to identify with the visual properties of the exhibit, but will also have a lasting great impression of the exhibition.

5. Conclusion:

In conclusion, we now have a better overall understanding on how globalization has played a part in affecting our mindsets and paints a universal picture that we all have, over the years, been spoon fed and made to think and believe. What we see of the future and how we see it isn't something that comes from deep within our minds and own intellect but from years and years ago when the idea of how the future would look like has morphed back and fourth into what we see it as today.

This generation of gamers, tech junkies and mobile bloggers are unquestionably aware and without a doubt, will be able to identify easily with characteristics and ideas of what it should look like.

In the form of products, movies, graphic novels and so on. Passing through cultures on the global level and making hybrid copies in different versions and taking on its own unique characteristics as these ideas are swapped between different cultures around the world.

This has been the way modern design and science fiction has been portrayed to us for as long as we can remember. Be it through products or gadgets that have changed the way humans of modern societies live. And this is the way that it has been. And this is how it will always be till the end of time.

Reference:

1: John C. Beckand Mitchell Wade(Hardcover- Oct. 1, 2004) Got Game: How the Gamer Generation Is Reshaping Business Foreverby Harvard Business School Press

2:John C. Beckand Mitchell Wade(Paperback- Nov. 1, 2006) The Kids are Alright: How the Gamer Generation is Changing the Workplace

3:Paul Hopper(Paperback- Dec. 19, 2007) Understanding Cultural Globalization

4: Geoff Kingand Tanya Krzywinska(Hardcover- Mar. 3, 2006) Tomb Raiders and Space Invaders: Videogame Forms and Context

5: Simon Egenfeldt-Nielson, Jonas Heide Smith, and Susana Pajares Tosca(Paperback- Feb. 19, 2008) Understanding Video Games: The Essential Introduction

6:Lou Michel(Hardcover- Oct. 27, 1995) Light: The Shape of Space: Designing with Space and Light (Architecture)

7: Alexander R. Galloway Gaming: Essays On Algorithmic Culture (Electronic Mediations)

Steven E. Jones, 2008,The Meaning of Video Games: Gaming and Textual Strategies

Barrie Gunter(Author) Effects of Video Games on Children: The Myth Unmasked

This essay and 7,150 others are only available to our members!

We are the world's most loved study website. Better still - membership is free.

Please be aware that the free essay that you were just reading was not written by us. This essay, and all of the others available to view on the website, were provided to us by students in exchange for services that we offer. This relationship helps our students to get an even better deal while also contributing to the biggest free essay resource in the UK!

Request Removal

If you are the original writer of this essay and no longer wish to have the essay published on the UK Essays website then please click on the link below to request removal:

Request the removal of this essay

Please be aware that the free essay that you were just reading was not written by us. This essay, and all of the others available to view on the website, were provided to us by students in exchange for services that we offer. This relationship helps our students to get an even better deal while also contributing to the biggest free essay resource in the UK!

Custom written work for Undergraduate and Masters students
PLACE YOUR ORDER TODAY

Order Now Using our confidential ordering system

Other articles

Eco-friendly Gifts

Eco-friendly Gifts

The world is suffering from many ecological problems and it is our duty to save it from the coming danger. We can start on a small scale by keeping in mind the amount of pollution our daily necessities cause, like the presents we gift our close ones.

Global warming is the current threat to our environment and nature. It is caused only by us and no one else, since we are so used to technology and mechanical instruments that cut down half our daily work. To find an easier way to do our work, we have come up with electrical appliances which contribute to a lot of environmental pollution. Industries and automobiles that run on many harmful chemical substances have depleted our only protection from the UV rays--the ozone layer. With so many problems hovering over our heads, we have to learn and improve. Gifts are something that we give to our friends and family to appreciate their existence in our lives. But in today's times, it's all about who gets the most expensive gifts, which only adds to the already existing dump. If you really want to make a change, try exchanging eco-friendly gifts which are more efficient and prove less of a menace to keep.

Eco-friendly Gift Ideas

Giving someone a gift is a very personal issue and should be appreciated by the gesture, not by its cost. There are many gifts which are environment-friendly, beautiful to look at, and not very expensive because they are recycled. Recycling is a very useful concept that every self-sufficient human being in today's world must practice. We never realize its importance till it becomes a problem.

Gifts for Men
There are many recycled presents which you must have never thought of while getting a gift for a man. Since men are quite the fancy dressers and like stylish accessories, they wouldn't mind a little change of material in their gifts. You can give them:
  • Wallets made from recycled bicycle tire tubes
  • Organic cotton t-shirts and shirts in various colors and designs
  • Motherboard recycled coasters and card holders
  • USB solar chargers for gadgets
  • Paperless notepads for messages
  • Natural plant wax candles
  • Typewriter key cuff link
Gifts for Women
Women love gifts too and there are many eco-friendly options to gift from:
  • Recycled jewelry
  • Organic eye shadow palate with more than 20 shades
  • Body shop spa kits
  • Organic cotton clothes
  • Recycled handbags and wallets
  • Colorful recycled glass wind chimes and vases
  • Organic cotton linen
Gifts for Kids
You can gift these ecologically-friendly goodies to kids and inculcate the feeling of preserving nature at an early age.
  • Colorful water bottles
  • Cardboard playhouse
  • Organic cotton stuffed animals and clothes
  • Solar-powered race sets
  • Recycled baggage and backpacks
  • Eco-friendly lunch boxes
  • Recycled building sets
With these interesting gifts, you will definitely have the opportunity to bring about a change in your lifestyle as an ecologically-conscious citizen. Thus, make that little contribution to a clean and green environment.

Eco Deco: Eco-friendly Design Ideas for the Home - Stewart Walton

Eco Deco: Eco-friendly Design Ideas for the Home

"Eco Deco" blends the recycling ethic with a stylish perspective. An inspiring book, it will encourage you to take a stroll around life's back door and examine the everyday junk and waste that we trash, bury and burn every day. Use it to design new objects and work with waste materials that started out life as something quite different. "Eco Deco" traces the origins of using recycled materials in interiors. It is certainly not a new phenomenon, but is now gaining more followers as society becomes more ecologically aware. The materials that lend themselves to reuse are often abundant and inexpensive to acquire, such as driftwood, chipped china and old clothes. Each chapter discusses how to harvest your materials and prepare them for reuse and explores the design potential of card and paper, fabric, wood, ceramics and glass, and plastic and metal. With beautiful photography, "Eco Deco" urges you to look again at what you throw out and instils a creative impulse that will inspire you to take a fresh look at home decoration.

Recommended books by subject


  • The Natural Home: Inspiration and Decoration

  • Amelia Saint George's Papercraft

  • The Celtic Design Book

  • Creative Clothes and Accessories: New Ideas and Techniques for Transforming Your Wardrobe

  • Drawing for Designers: Drawing Skills, Concept Sketches, Computer Systems, Illustration, Tools and Materials, Presentations, Production Techniques

  • The ''Sunday Times'' Small Spaces for Modern Living

  • Digital Photography

  • The Encyclopedia of Window Fashions: 1000 Decorating Ideas for Windows, Bedding and Accessories

  • Dream Homes: 100 Inspirational Interiors

  • Who Said That. Quotations and Potted Biographies of Famous People

  • The Photography Handbook
  • Homelands - A 21st Century Story of Home, Away and All the Places in Between: Contemporary Art from the British Council Collection
    Homelands - A 21st Century Story of Home, Away and All the Places in Between: Contemporary Art from the British Council Collection
  • V&A Pattern: Heal's
    V&A Pattern: Heal's
  • How to Design a Chair
    How to Design a Chair
  • Objectivity: A Designer's Book of Curious Tools
    Objectivity: A Designer's Book of Curious Tools
  • The Ten Commandments of Typography: Type Heresy: Breaking the Ten Commandments of Typography: AND "Type Heresy: Breaking the Ten Commandments of Typography"
    The Ten Commandments of Typography: Type Heresy: Breaking the Ten Commandments of Typography: AND "Type Heresy: Breaking the Ten Commandments of Typography"
  • Twelve, The
    Twelve, The
  • British Prints from the Machine Age: Rhythms of Modern Life 1914-1939
    British Prints from the Machine Age: Rhythms of Modern Life 1914-1939
  • Contemporary British Art: An Introduction
    Contemporary British Art: An Introduction
  • Design for Society
    Design for Society
  • Urban / Wild
    Urban / Wild
  • Art Course Step by Step: An Instructional Guide to Drawing, Pastels, Watercolour and Oils
    Art Course Step by Step: An Instructional Guide to Drawing, Pastels, Watercolour and Oils
  • British Stuff: Life in Britain Through 101 Everyday Objects
    British Stuff: Life in Britain Through 101 Everyday Objects

Recommended books by this author


  • ''Home Front'' Children's Rooms
  • Fantastic Fix-ups
    Fantastic Fix-ups
Member reviews

There are no reviews for this title.

Book genres

© 2016 British Council

The United Kingdom's International Organisation for Cultural Relations and Educational Opportunities.
A Registered Charity: 209131 (England And Wales) SC037733 (Scotland).

Drag this link onto your Home button
to make mylibrary your Home Page

Make mylibrary your home page:
- Go to Preferences in the Edit Menu.
- Choose Navigator from the list on the left.
- Click on the "Use Current Page" button.

This site uses cookies to help make it more useful to you. Find out more about cookies.

Close cookie notice

Essay: Why progress is always good? thanks for your comments

Essay: Why progress is always good? thanks for your comments

Do you agree or disagree that progress is always good? Use specific reasons and examples to support your answer.

There are several reasons to believe that progress is always good. The benefits in medicine, transport and the technology advances applied to manufacturing process are evident, progress has made possible to live better. A strong argument to oppose to progress is pollution which is a big problem nowadays but I think that this is more a result of the senseless of humanity about caring environment than a direct consequence of progress. Live has changed due to progress and it will never be the same.
To start with, due to progress on medicine there have been developed vaccines to mortal diseases like smallpox, measles and others. These same diseases have taken thousands of lives in the past and also have left people with disabilities or malformations that decreased their quality of life. In contrast, malformations can now be recognized even during first months of pregnancy and medical technology has allowed to people with disabilities to access to comfortable and even intelligent implants in order to improve their quality of life.
Equally important are benefits from progress concerning transportation. Before railway or automobile exist, going from one place to another went a difficult process. Some animals were used for transportation, which was certainly uncomfortable and in addition, trips were really long. The invention of automobile and after airplane created an industrial revolution changing our lives. Traveling from one side of the world to another was unimaginable before but nowadays, airports are full of people that travel to make business, visit family or for tourism.
Not to mention how industrial process have changed for good. Industries have taken advantage of technology to automate processes decreasing time of production and increasing quantity and quality of products. For example without this, to produce textiles in order to satisfy people�s requirements would be almost impossible.
Finally, pollution is a big issue in our days and is considered a result of progress. In my personal opinion it is a consequence of senseless of people when taking care of environment. What I believe, is that in the next years, �green ideas� and �eco-friendly� technology will progress and become a tangible reality in our world.
As I said before, there are more positive aspects about progress than negatives. In my personal opinion, progress is always good because of advances in medicine, transportation and manufacturing process that have improved people�s lives.

Thank you very much I can profit very much from your help!


Joined: 05 Mar 2012
Posts: 18
Location: Ecuador

#2 ( permalink ) Thu Mar 08, 2012 0:16 am Re: Essay: Why progress is always good? thanks for your comments

Hi, I think this was an excellent essay. Good structure, but a few grammatical errors. I would rate this essay a 4 out of 5.

Do you agree or disagree that progress is always good? Use specific reasons and examples to support your answer.

There are several reasons to believe that progress is always good. The benefits in medicine, transport and the technology advances applied to manufacturing process[es] are eviden[ce that] progress has made [it] possible to live better. A strong argument to oppose to progress is pollution which is a big problem nowadays but I think that this is more a result of the senseless[ness] of humanity about caring [for the] environment than a direct consequence of progress. Live has changed due to progress and it will never be the same.
To start with, due to progress on [in] medicine there have been developed vaccines to mortal <". medicine, vaccines have been developed to treat deadly diseases. ">diseases like smallpox, measles and others. These same diseases have taken thousands of lives in the past and also have left people with disabilities or malformations that decreased their quality of life. In contrast [addition], malformations<"birth defects" sounds better here> can now be recognized even during [the] first months of pregnancy and medical technology has allowed to people with disabilities to access to comfortable and even intelligent implants in order to improve their quality of life.
Equally important are benefits from progress concerning transportation. Before railway[s ] or automobile[s ] exist[ed], going from one place to another went [was] a difficult process. Some animals were used for transportation, which was certainly uncomfortable and in addition, trips were really long. The invention of [the] automobile and after [later the] airplane created an industrial revolution changing<"that changed" sounds better> our lives. Traveling from one side of the world to another was unimaginable before but nowadays, airports are full of people that travel to make [do] business, visit family or for tourism.
Not to mention how industrial process[es ] have changed for good. Industries have taken advantage of technology to automate processes decreasing time of production and increasing [the] quantity and quality of products. For example without this, to produce textiles in order to satisfy people�s requirements would be almost impossible.
Finally, pollution is a big issue in our days<"these days" sounds better> and is considered a result of progress. In my personal opinion it is a consequence of [the] senseless[ness] of people when taking care of [the] environment. What I believe, is that in the next years, �green ideas� and �eco-friendly� technology will progress and become a tangible reality in our world.
As I said before, there are more positive aspects about progress than negatives. In my personal opinion, progress is always good because of advances in medicine, transportation and manufacturing process that have improved people�s lives.

Thank you very much I can profit very much from your help!

Joined: 08 Apr 2011
Posts: 8044
Location: Nashville TN, USA

Eco Ideas - Eco Friend

Eco Friend Eco Friend – Green, Environment friendly, sustainable, energy saving, solar and organic products and guide Eco Ideas

To promoteself-sufficient living and homes, Dresden based Fraunhofer institute has fabricated a self-sufficient floating home with the intention of promoting green living. Fraunhofer Institute for Transportation and Infrastructure Systems (IVI) and the Fraunhofer Institute for Ceramic Technologies and Systems (IKTS).

Sustainable technology has come a long way over the past few years. With the world becoming more vulnerable to global warming, the need for sustainable technology has increased manifold. New advancements in the field have started providing hope for a.

Probably every now and then you come across a long list of latest technological inventions that could help you reduce your carbon footprint. However, something or the other ranging from financial constraints to a wide variety of other reasons stops.

Plastic waste tends to have drastic effects on the environment. It is a non-biodegradable material, meaning it will remain in landfills for many years to come. Even when it does break down eventually, it will emit toxic chemicals that not.

A solar tracker is a device that will follow the sun’s path throughout the day, thus increasing the system output of a solar panel by at least 50%. There are some pretty simple ways to build your own DIY solar.

The search for alternative sources of energy has been on for quite some time now. Researchers from around the world are constantly on the lookout for ways to harness energy from unlikely sources. And judging by the recent developments in.

While some of us prefer a sleek, modernistic look in our home, others prefer a more naturalistic vibe which can be obtained by natural outdoor elements. One such outdoor element that can add a rugged and rustic feel to your.

Implementing simple and low-cost energy saving solutions can cut your hotel’s utility bills by up to 20%, according to Carbon Trust. Imagine how many thousands of dollars you can save by making energy efficiency one of your priorities this year.

Nestled at the center of the city, the reservoir known as the “Voronezh Sea” used to be a recreational spot. The ill practices of some visitors contributed a lot to the pollution in the area, and it was shut down.

People do their best to keep their homes safe and healthy for families and pets. Aside from your efforts to buy natural foods, install burglar alarms, and get to the gym, there may be malicious forces around your home. Dust.

Coolest Eco-Friendly Technologies at CES 2015

Coolest Eco-Friendly Technologies at CES 2015

LAS VEGAS — Companies from around the globe are debuting technologies here at CES that aim to remedy today's most pressing environmental problems.

Some of the biggest names in tech announced that they're embracing more eco-friendly designs for their products. For instance, Samsung introduced a computer monitor made of 30 percent recycled plastic that runs on less energy when it's not in use than conventional monitors. Electronics company LG announced a whole line of "greener" home appliances that use less energy and water than the company's previous models, and Mercedes announced a new luxury vehicle powered by hydrogen fuel cells.

Lots of small companies are getting in on the action too, introducing products — from solar-charging stations to pollution sensors — that put the environment first. Here are some of the coolest green tech products being showcased at CES. [5 Ways Your Tech Will Go Green in 2015 ]

EcoATM is a stand-alone machine (it looks kind of like a RedBox or CoinStar machine) that allows users to exchange old electronics for cold, hard cash. While it's not exactly new (the first ecoATM launched in 2009), this product was a hit this year at CES, where onlookers crowded around to watch the machine assess the value of beloved smartphones.

The electronics that ecoATM reclaims can be mined for the valuable and rare metals they contain. By recycling your old devices, you can prevent toxic mining waste from being poured into the environment, according to the company. And by keeping electronics out of the garbage dump. you also prevent the toxic materials found inside these devices (things like mercury and cadmium) from leaking into the ground.

Of course, not all of the electronics that find their way into the ecoATM are actually taken apart and used for parts. Most of them are resold to new owners, a company spokesperson told Live Science. (Photo Credit: EcoATM)

Automatic lets you harness the computing power of your car for the sake of fuel efficiency. This little device plugs into the diagnostic port of your vehicle, which is typically tucked between the dashboard and the brake pedal. Once plugged in, Automatic connects the car's computer system to your smartphone, relaying data about all of your car's subsystems — from the gas tank to the engine.

With this data at the ready, the device can tell you when there's something wrong with your car before it becomes a major issue, a company spokesperson told Live Science. It's like preventative health for your car, she said, letting you diagnose a problem before it starts eating away at your fuel efficiency or increasing your emissions. [Top 10 Emerging Environmental Technologies ]

In addition to letting you know when there's something wrong with your car, Automatic also notifies you when there's something wrong with your driving. If you tend to accelerate too quickly, Automatic will inform you that this bad habit wastes gas. In fact, the company claims that the device can help you spend up to 33 percent less on fuel each year just by getting you to avoid a few gas-guzzling habits. (Photo Credit: Automatic)

Tzoa is a portable environmental sensor that tracks everything from air quality and ultraviolet radiation to humidity and temperature. You can place Tzoa on a side table and let it monitor the air in your living space, or you can clip it to your backpack and it'll measure UV exposure as you walk along the city streets.

The purpose of the device is to help put people in touch with their environment, according to Kevin Hart, Tzoa's co-founder. Users are encouraged to get outside and map air pollution in their communities. This data can then be shared with other Tzoa users via the company's app, Hart told Live Science.

"By crowdsourcing data on to public maps, we can locate chronic issues in our communities and take action against sources of harmful issues," Hart said. "Overall, we believe that awareness leads to advocacy, which leads to action — and that will perpetuate green technologies."

Tzoa users who want to get more involved in environmental advocacy can sign up for the company's ambassador program, an effort that promotes environmental stewardship in communities across the globe. (Photo Credit: Tzoa)

The fitness and lifestyle company Misfit announced a new product at CES: the Swarovski Shine. This fitness and sleep tracker was designed in collaboration with jewelry giant Swarovski and features a large blue-hued crystal embedded with sensors. Customers can buy a pendant necklace or wristband to store this attractive wearable, which has one surprisingly green feature: it's solar-powered .

Not all versions of the Shine run on sunlight, just the blue-colored wearable, which Misfit has dubbed an "energy harvesting crystal." The clear crystal version of the Shine can't absorb quite as much light as the blue version, which is why it needs a traditional battery. (Photo Credit: Misfit)

Of course, the Misfit Shine isn't the only product at this year's CES that gets its power from the sun. Solar tech company Solpro unveiled its new solar-powered phone-charging device, the Helios Smart, this week, as well.

The device is a pocket-size rectangle that unfolds to reveal three solar panels. These panels can absorb enough sunlight in 90 minutes to charge a standard smartphone, according to the company. The Helios is ideal for those who are on the go and don't feel like hunting for a charging station, or those who are living off the grid (even if just on a camping trip). But Solpro CEO Bill Pike thinks the device is a good solution for everyday charging, as well.

"It won't be just for camping and emergencies," Pike told Live Science in an email. People want alternative, sustainable options for generating energy, he said. (Photo Credit: Solpro)

Editor's Recommendations